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Shadowrun: 6e - Assassin's Night (HC) TCG_222764 The first participant to master

SKU 5014709568
USD36.95 USD78.95

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Description

The first participant to master all the posed assignments wins the favor of the father of the gods himself

Perform Special Actions

o   Exclusives Parallels - #’d to 100

Counter target activated or triggered ability

and joining Dire Wolf to deliver a Legacy Clank

Shadowrun: 6e - Assassin's Night (HC) TCG_222764 The first participant to masterEXECUTE. Authorization granted. Maneuver AF2B9. Go dark. Eliminate. Those words set a plan in motion, but what plan? Somethings about to go down in Barcelona. Someone is marked for death. But whos the target, and whos pulling trigger? Assassins Night is a campaign for Shadowrun, Sixth World where players can dive in and get involved in intrigue, action, and a plot that will shake the world.

Exchange/Return Notes
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